Monthly Archives: March 2012
Today we have a brand new Developer Q&A for you – get a closer look at the development of RIFT and find answers to common questions & suggestions! While this list will never be exhaustive, and we realize you might have many questions of your own, we aim to cover as many different areas of the game as we can.
Whether on the forums, facebook, twitter, fansites, or in game – thanks for all of your feedback and encourage you to continue to share, thanks!
As Ascended you lead thrilling, immortal lives full of combat and adventure, but sometimes, you just want to get away from it all. You want to immerse yourself in the wonder of this unique, plane-touched world, search for hidden treasures, and seek calm from the din of war. Now, Telara’s defenders can heed the call of nature and trek out into the great outdoors with two all-new, bonus trade skills: Fishing and Survival.
Coming in RIFT 1.8: Infernal Dawn, these trades can be enjoyed by everyone in addition to any existing crafting or gathering skills you possess!
The bowels of Mount Carcera tremble – Maelforge and Laethys have been released from their prisons. United, their forces have brooded in the depths of the caldera forging steel and flame for one purpose – to turn all of Telara to ruin. It falls to you, Ascended – fight back the Wanton Maw and banish their legions from this world! For if you should fail….all will burn.