Posts Categorized: Community News

Dungeon Preview: Citadel of Insanity

Posted by on 16 October 2014
Categories: Community News, Updates.
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On a good day in Draumheim you could do brunch with crooning unicorns, tune the merriment cannons with Zoning Commission bureau-cats, and stroll Polyp Promenade with King Kondraum’s liver, the feisty organ who’s been left in charge of the court.

It’s a Triple Threat! Mechs, Budgies, and Unicorns, Oh My!

Posted by on 9 October 2014
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Could it be? Mechs, Budgies and Unicorns are all returning for a Triple Threat event! Starting with the mech madness of Temporal Flux, we’ll follow with our lovely pink budgies, and finish with a Unicorn flourish!

We Want YOU for Extra Life!

Posted by on 8 October 2014
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Calling all gamers, friends, relatives, and pets with opposable thumbs: The Extra Life charity gaming marathon returns Sat., Oct. 25!

Join our cast of thousands of gamers coming together for 24 hours of non-stop adventure in RIFT, ArcheAge, Defiance, and Trove! This year, we’re streaming special events straight from the office, giving away new loot and prizes, and aiming to raise more money for children in need than ever before.

Bonuses For All Until the Release of Nightmare Tide!

Posted by on 8 October 2014
Categories: Community News.
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The release of RIFT 3.0: Nightmare Tide is imminent. Are you ready?

In anticipation of this momentous occasion, we’re turning on bonuses for everyone, all the way up to the very day of its launch: October 22nd, 2014!

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Nightmare Tide™ Extends Open Beta, Launch Set for Oct. 22!

Posted by on 2 October 2014
Categories: Community News, Updates.
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Hail Ascended, and thanks for your awesome feedback from the Nightmare Tide Open Beta so far. We’ve been listening to your feedback, which is so incredibly valuable to us, and are working to address your suggestions and concerns. As a result, we’ve decided to extend Open Beta for an additional two weeks, which means the launch date for Nightmare Tide will be pushed back to Oct. 22.

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