Posts Categorized: From the Dev Team

RIFT Behind the Scenes: Julia “Darkmoon” Fleming

Posted by on 16 February 2015
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It’s always fun to meet Devs on the RIFT team and learn more about what they’re working on next. This time Community Manager Eric “Ocho” Cleaver is sitting down with RIFT’s Lead Content Designer to learn all about her!

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Dimensions, Minions, & Crafting UI – Oh My!

Posted by on 12 January 2015
Categories: From the Dev Team.
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Hello Ascended!

Gingers here to talk to you all about some User Interface (UI) improvements targeted to go live with RIFT 3.1. Let’s dive right in!

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Battle it out with the Dev Team Friday, Dec. 19, 2014!

Posted by on 17 December 2014
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Conquest has returned to RIFT, and with it comes a chance to earn a title for defeating a Dev!

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Meet Archonix, Game Director for RIFT!

Posted by on 3 December 2014
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Greetings, Ascended!

With the release of Nightmare Tide, RIFT has entered a great new era. An era with all-new systems like Minions, revamps to old systems like Mentoring with our side kicking system, a slew of new content, new challenges in the form of Nightmare Rifts, and of course new levels to gain. The world has been filled with players leveling, exploring, pushing back planar invaders, and seeking to slay colossi during massive zone events.

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Welcome to Nightmare Tide!

Posted by on 22 October 2014
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With the launch of Nightmare Tide, we have breached planar boundaries and together we march, ride, and swim into new realms beyond Telara. This is our first expansion as a free-to-play game, and it’s really exciting to be able to share it with all of you.