Posts Categorized: From the Dev Team

Welcome to Nightmare Tide!

Posted by on 22 October 2014

With the launch of Nightmare Tide, we have breached planar boundaries and together we march, ride, and swim into new realms beyond Telara. This is our first expansion as a free-to-play game, and it’s really exciting to be able to share it with all of you.


Posted by on 16 September 2014

You’ve gone on so many adventures for Telarans, it’s about time they did some adventuring for you!


RIFT Executive Producer Bill “Daglar” Fisher Talks RIFT 3.0 and More!

Posted by on 24 June 2014

Memories of an Ascended

Long ago when I stepped into the world of Telara, I saw a land that was under siege. Strange beings from the elemental planes ripped holes in the very fabric of reality – creating the rifts. Out of the rifts the enemies of the Ascended poured, growing in power and intensity. Great colossi strode across the land, too powerful for any single Ascended to face. As we banded together to push back the invaders, close their rifts and smash their colossi, I remember the sense of being part of something bigger. Even though I did not know many of the Ascended that stood by my side, we all had a shared purpose: Push back the invaders and save Telara.

Meet the Dream Weaver

Posted by on 23 January 2014

When phantoms reign and nightmares rise,
where naught is what it seems,
we’ll sail beneath the moonlit tide
for those who weave with dreams.
– Songs of Ghar

Ascended, rest assured you’re not dreaming: A new crafting profession makes landfall in RIFT 2.6! It’s called Dream Weaver, and it’s set to inspire (and raise the stakes for) Dimensions across Telara.


Inside Trion: The Ins and Outs of RIFT’s Dimensional Weather

Posted by on 10 December 2013

In RIFT, we create player-owned instances from the game world that we call Dimensions. They share the terrain, art, music, and most importantly for this post, the weather of the zones they mirror. Previously, the weather in Dimensions reigned supreme no matter what structure you erected.While this sometimes allowed for the creation of an amazing-looking show, on other occasions it resulted in a soggy living room. Today, I’m excited to talk about improvements coming in RIFT 2.6: players will now have excellent control over the weather in their Dimensions.